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Dragon Age: The 6th
#1
[size=xx-large]Plot[/size]
Spoiler:
One word terrifies anyone who hears it. Darkspawn. Evil, twisted things that destroy anything in it's path. The origins of theses Darkspawn (Which have recently confirmed) come from man. Originally, 5 priests went to a forsaken city that The Maker (God in this RP) had said that no living creature should enter. When The Maker found out about these priests, he was furious and cursed their bodies to eternal suffering. Thus the Dark spawn were created.
Over time, the Darkspawns numbers grew and grew, eventually making millions upon millions. They attack human society under the control of the Archdemon, the leader of the priests and now leader of the Darkspawn. The attack the Darkspawn launched was know as a Blight, which was followed by 4 more in total. The 5th Blight was the most devastating one of all, but the Darkspawn were defeated by the greatest warrior of all time. His name was lost among history but he was the last of something called a 'Grey Warden', a legion dedicated to fighting Darkspawn.
1000 years have passed and with a lack of a Renaissance, technology has not advanced. But now, Darkspawn have returned, by new fools who entered the forsaken city. Are you ready to fight?


[size=xx-large]Main Character Application [/size]
Name:
Class(Warrior, Mage, Rogue):
Gender:
Appearance:
Specialization:
Weapon:
Background:
Race(Human,Elf,Dwarf):
(Erase all things that don't apply to you after this line.).
(Mage) Are you an Apostate?:
(Circle Mages) What Rank are you in the Circle?:
(Rogue) Are you wanted?:
(Assassin) Do you work for any group(If so, name one):
(Templar) Are you in the Chantry?:
Do you hate all Magi?:

[size=xx-large]Pet Application[/size]
Name:
Species:
Pet bond:
[size=xx-large]
Accepted[/size]
Spoiler:
Jeroukoo
Name: Jason
Class(Warrior, Mage, Rogue): Warrior
Gender: Male
Appearance: [Image: http://static3.evermotion.org/files/EVRp...911b4f.jpg]
Specialization: Templar
Weapon: Oathkeeper
Background: Human Noble
Race(Human,Elf,Dwarf): Human
Are you in the Chantry?: No
Do you hate all Magi?: Some Circle Magi, that is all.

Name: Tiberisis
Species: Mabari
Pet bond: Strong



[size=xx-large]Class Specialization[/size]
Spoiler:
[size=large]Warrior:[/size]
Beserker: The first berserkers were dwarves. They would sacrifice finesse for a dark rage that increased their strength and resilience. Eventually, dwarves taught these skills to others, and now berserkers can be found amongst all races. They are renowned as terrifying adversaries.
Champion: The champion is a veteran warrior and a confident leader in battle. Possessing skill at arms impressive enough to inspire allies, the champion can also intimidate and demoralize foes. These are the heroes you find commanding an army, or plunging headlong into danger, somehow making it look easy.
Reaver: Demonic spirits teach more than blood magic. Reavers terrorize their enemies, feast upon the souls of their slain opponents to heal their own flesh, and can unleash a blood frenzy that makes them more powerful as they come nearer to their own deaths.
Templar: Mages who refuse the Circle's control become apostates and live in fear of a templar's powers- the ability to dispel and resist magic. As servants of the Chantry, the templars have been the most effective means of controlling the spread and use of arcane power for centuries.
[size=large]
Mage:[/size]
Arcane Warrior: Among the ancient elves, there were mages who trained their magical arts to augment their martial prowess. They channeled magical power through their weapons and bodies, becoming terrors on the battlefield. Most consider these skills lost forever, but they may still linger in forgotten corners of the world. Arcane warriors may learn to use their magic score to satisfy the strength requirement to equip higher-level weapons and armor.
Blood Mage: Every mage can feel the dark lure of blood magic. Originally learned from demons, these dark rites tap into the power of blood, converting life into mana and giving the mage command over the minds of others. Such power comes with a price, though; a blood mage must sacrifice his own health, or the health of allies, to fuel these abilities.
Shapeshifter: Rumors speak of barbarians that hold secrets of transforming the body into the form of animals. The Circle of Magi denies such rumors, but this rare art survives in the forgotten corners of Thedas. Mastery of their bodies allows shapeshifters some protection, even in human form, making them durable opponents and staunch allies.
Spirit Healer: Not all entities of the Fade are demonic. Many are benevolent entities consisting of life energy, which can be called upon to mend flesh and heal disease. Spirit healers focus on channeling the energies granted by these spirits, making them indispensable members of a party of adventurers.

[size=large]Rogue:[/size]
Assassin: The assassin finds any notion of fairness a quaint ideal that has no place in combat. Poisons are their weapon of choice, as are crippling strikes that inflict persistent wounds on their foes. As killers, assassins are a marvel of stealth and efficiency.
Bard: Bards follow an Orlesian tradition, acting as assassins, spies, saboteurs and following other secretive pursuits in the constant, and sometimes petty, struggles between nobles. Having taken the minstrel's art to new levels, bards are skilled performers and master manipulators; bards can inspire their allies or dishearten their foes through song and tale.
Duelist: Duelists are deadly combatants who prefer to fight in light armour and strike with light, but precise attacks. Experienced duelists have preternatural reflexes that allow them to evade their opponents' clumsy blows, as well as strike with remarkable precision.
Ranger: Rangers have an affinity for open country and wilderness, but as independent scouts and militia, they are opportunists, not stewards of nature. They exploit every advantage of their environment, and can lure wild beasts to attack their foes.

[size=xx-large]Background Choices[/size]
Spoiler:
Human Noble
Human Commoner
Human Mage
Elf Mage
Elf Cityfolk
Danish Elf
Dwarf Commoner
Dwarf Noble
[size=large]
Things to to know[/size]
Spoiler:
The Maker: The one who made everything. Practically the god of this RP.
Danish Elf: Unlike other elves, the Danish live in the wild and in forests. Other elves are usually slaves or workers.
The Chantry: A organization dedicated to the Maker. The rules are strict and contain many people who are extremely religious.
The Circle: A Magi organization that has teachers and apprentices of magic.
Apostate: A mage that is not in The Circle. The are hunted down by templars and it is illegal to become an apostate.
Templar: A warrior who hunts down magi. He is hired by The Circle and tend to be in the Chantry.
The Fade: The Dream world and the world of the dead.
[size=xx-large]
Pet choices:[/size]
Spoiler:
[size=large]Mabari[/size]
[Image: http://media.giantbomb.com/uploads/4/478..._large.gif]
[size=large]Wolf[/size]
[size=large]Nug[/size]
[Image: http://images1.wikia.nocookie.net/__cb20...0b/Nug.jpg]
[size=large]Halla[/size]
[Image: http://images2.wikia.nocookie.net/__cb20...-Halla.png]
[size=large]Dog[/size]
[size=large]Gaint Rat[/size]
[size=large]Small Deep Stalker[/size]
[Image: http://old.dragonagecentral.com/content/...talker.gif]
Reply
#2
Bump/ My app
Name: Jason
Class(Warrior, Mage, Rogue): Warrior
Gender: Male
Appearance: [Image: http://static3.evermotion.org/files/EVRp...911b4f.jpg]
Specialization: Templar
Weapon: Oathkeeper
Background: Human Noble
Race(Human,Elf,Dwarf): Human
Are you in the Chantry?: No
Do you hate all Magi?: Some Circle Magi, that is all.
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